v2.0 Stable Release

Packet-Level Precision for Bedrock Edition.

WClient is a modular, MITM-based utility client designed for stability. We operate on the packet layer, ensuring high performance without direct memory modification.

Architecture & Support

Unlike traditional mod menus that hook into memory addresses (susceptible to updates), WClient utilizes a Man-In-The-Middle (MITM) proxy architecture.

  • Platform: Native Android Support
  • Stability: Version Independent (Packet Protocol)
  • Safety: Sandbox Environment
> init wclient_core
> [INFO] Proxy bound to :19132
> [SUCCESS] Packet listener active
> [MODULE] Killaura loaded (4ms)

Modular Features

Fully configurable modules designed for combat, movement, and utility.

⚔️

Combat

  • Killaura TP Aura, Criticals, APS/CPS limiters, strafing logic, auto-weapon switching, priority targeting, team detection.
  • WAura Classic configurable Killaura with advanced rotation strategies.
  • OPFightBot Predictive strafing with optional teleport mechanics.
  • EnemyHunter Automated entity tracking and elimination.
🚀

Movement

  • MotionFly Horizontal/Vertical control, anti-kick, anti-noclip bypass.
  • Speed Stable, multiplayer-safe acceleration logic.
  • PlayerTP Distance-based teleportation utilizing packet manipulation.
👁️

Visual

  • ESP Optimized player & block rendering overlay.
  • DamageText Real-time floating damage indicators.
  • Smooth Zoom Interpolated camera zoom control.
⚙️

Utility

  • Auto Armour Instant equipment management.
  • Auto Disconnect Low-health failsafe mechanism.

JSON Configuration

WClient uses a strict JSON structure for module management. Configurations can be hot-reloaded without restarting the client.

Read full documentation →
config.json
{
  "modules": {
    "AdvanceCombatAura": { 
      "enabled": true, 
      "range": 4.5 
    },
    "MotionFly": { 
      "enabled": false, 
      "horizontalSpeed": 1.4 
    }
  }
}

GPL v3.0 Compliance

WClient is open-source software distributed under the GNU General Public License v3.0.

✅ Allowed

  • Commercial Use
  • Modification
  • Distribution
  • Private Use

❌ Prohibited

  • Liability (No Warranty)
  • Sublicensing
  • Closed Source Distribution